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I'm getting rusty

2024-10-27

I’ve been using Perl and Javascript for about 24 years, and haven’t really used any other programming languages - at least not for creating applications from the ground up. This makes 2024 a very exciting year for me, since I have now started using both Go and Rust for various types of projects.

Go

Go feels like just a faster version of Python though. It’s a very simple language, which is both it’s strength and it’s weakness: It’s so quick to get started with, but the type system is very basic and results in a lot of runtime panics, unless you are careful.

The error handling is just sh*t. I don’t understand why you would want to sprinkle three lines of code after every function call, just to make sure your application does not blow up:

res, err := myAwesomeFunction()
if err != nil {
    return err
}

I had this dicussion with a friend some years ago, where the argument was that you just get the editor to add the if-err-then-return-err-code, but even if I automate that, I still have to read those lines code later on.

I think the worst part of Go are nil-pointers. I really appreciate that the type system in Rust simply does not allow me run the code below:

func HandlePerson(person *Person) {
    // Going to blow up at some time, since "person" might be nil!
    fmt.Printf("Name: %s\n", person.Name)
}

person_pointer, err := GetPerson(42)
// Ooops! Forgot to check "err"
HandlePerson(person_pointer)

Last, the naming convention is… Weird. Forcing the user to start a function with UpperCase to mark it as public looks like a weird hack, but you get used to it. At least up until you’re start working with JSON, and all the snake_case fields becomes SnakeCase in a Go struct. I find that rather annoying, since you then have to constantly translate between what you read in an API spec, and what you have to type in your Go program. Because of this, I don’t think I would be able to be effective in Go, without a LSP.

I’m currently not a huge fan of Go, but it’s growing on me.

Rust

Rust is just amazing. I feel like I’ve wasted so much time testing data-structures in Perl, as in “Did I really get the structure that I expected?”. This is not something I have to spend time doing in Rust, since the types are what they are. It’s also a lot more comfortable to work with than Go, since you have Option and enums, which forces you to check for errors, and avoids nil-pointer exceptions.

Error handling is also just wonderful. Have a look at this, compared to the Go example above:

res = my_awesome_function()?

Just by adding a simple question mark at the end, you can bubble up the error, that is if your return type allow the error type… It’s still really nice though, and saves me for a lot of typing and reading. The best thing is however that you can’t forget to check for errors! In Go, you can just drop the if-statement and your application will for sure blow up at some point.

Coming from Perl, the speed is just mind-boggling: When I first rewrote my webpage in Rust, I thought I had introduced some magic caching headers, since the page loaded instantaneous. I do feel bad thinking about all the extra electricity servers have to use to render for example a Wordpress site.

There is a lot of syntax in Rust though. It’s not like Go, where you can be learn and get comfortable with the syntax in just a couple of hours. For example; I still haven’t been able to get familiar with the explicit lifetime in Rust, but at the same time, I was able to rewrite my whole webpage, without having to worry about. I think this means that Rust has support to do a lot of powerful things, but you can also (in many cases) opt-out by restructuring your code in a different way.

I can’t wait to write some more Rust.

Zig?

Haven’t gotten around to Zig yet. I’m a bit scared of jumping on the “hype train”, but it looks like it’s a serious language, which many people like, so maybe it would be worth a look? I do however wonder which languages will disappear, becuase there certainly is a lot of languages now…

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